Welcome to the Beyond Heroes web page, a site to dedicated to heroes of all ages from the mythological to superhuman. Inside you will find resources for heroic roleplaying of all eras including fantasy, pulp, modern and future with my own magic system and dimensions. All articles within maybe used with any RPG system. Providing to the community since 2001.

 

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Updates

Check here for the regular updates.

 

Click on any of the links below to go to the desired section.

Advantages & Disadvantages Normal, superhuman and magical.
Aliens 88 alien races for your invasion pleasure.
Allies Justice Anonymous
The Parliament of Nature
S.H.A.D.O.W.
Spetsnaz 5
The Templars
Artifacts Objects supernatural and alien, wondrous and horrifying, powerful and deadly. 
Attributes How to create a character for my universe.
Basilica City A generic city for your superheroes to play in.
Bestiary Mythological monsters for any era or setting.
Campaigns A summary of the various campaigns I ran over the years.
Classes Ancient
Apocalyptic
Atlantean
Cosmic
Future
Modern
Pulp
Renaissance
Victorian
Western
Combat  
Cosmic Creation Netbook Often ripped off but never matched; rules for generating your own Dimensions, Galaxies, Star Systems, Worlds, Life forms and Civilizations.
Dimensions A guide to 20 subdimensions and 87 alternate dimensions. Includes timetravel rules.
Enemies The Church of Enlightenment
Crimson Storm
The Cult of Kali
Force of July
The Illuminati
The Loa
MetaTech
Rose/Thorn
The Sons of Anubis
The Tong
Venom
GM's Guide Alien Devices
Alignments
Campaigns
Civilians in Combat
Critical Tables
Disposition and Motivation
Fright Table
Guide to Superhero Games
Heroic Names
Invasion!
Kaijuu Creation
Life Path
Mining
Modern Poisons
Not Quite Dead Yet
Phobias
Physical Characteristics
Quick Roll Adventures
Reasons for a Villain not to kill a Hero
Secret Identities
Sight/Audio Ranges
Traumatic Injuries
Travel
The Grimoire My spell book using my Mana system but is easily adaptable to other rpgs;
Aria
Biomancic
Caligramancy
Chaotic
Chronomancic
Combatic
Common
D'arque
Diabolical
Divine
Dreamspeak
Duh!
Elemental Air
Elemental Earth
Elemental Fire
Elemental Void
Elemental Water
Faerie
Geomantic
Geometric
Illusion
Mirror
Necromantic
Psionic
Runic
Summon
Tantric
Tattoo
Technomancic
Translocative
Transmutanic
Urbana
Heroes of the Cosmos Featuring netbooks for the Alien Legion, Micronauts and Strikeforce Morituri
History of the Heroes World A massive timeline of Heroes through the ages, starting from the beginning of time through to the end.
The Intelligence Agencies Guide Intelligence Agencies from 32 different countries.
Links My favourite sites.
Organisation Creation Guide Rules for creating your own superhero group and outfitting your headquarters.
Our Universe A layman's guide to the universe and what we know about the stars and planets.
The Pantheon Netbook Aboriginal
Afrikana
Native American
Aztec and Mayan
Balto and Slavic
Celtic
Chinese
Egyptian
Eskimo
Gaulish
Greek
Hindu
Inca
Japanese
Maori
Middle Eastern
Norse
Oceanic
Pop Culture
Roman
Voodun
The Post Apocalypse Era Creating Towns
Exploring Overland
Exploring Towns and Cities
Powers Alteration
Defensive
Mental Enhancement
Offensive
Physical Enhancement
Travel

Cosmic

The Pulp Era Agencies
Equipment
Law & Order
Services
Weapons
The Roman Era Ancient Languages
The Bronze and Iron Ages
Coastal Towns
Equipment Guide
Roman Army
Roman Calendar
Roman City Names 
Roman Currency
Roman Engineering
Roman Law
Roman Lifepath
Roman Measurements
Roman Navy
Roman Titles
Roman Senate
Roman World
Sea Encounters
Ships
Sieges
Slavery
Skills Abilities based on the character's CHA, CON, DEX, INT, STR and WIS. Categorised by era.
The Starship Construction Guide Equipment and rules for creating your own spacecraft and starships.
Third Parties M.S.I.
Restoration Inc.
The Totems Sourcebook Spirit guides from among the Amphibious, Avian, Canine, Feline, Hoofed, Mustelid, Reptile, and Ursine.
The Underworld and Terrorist Guide 11 major Criminal Organisations and 28 Terrorist groups from around the world.
The Wilderness Survival Guide Game rules for surviving in the Desert, Jungle, Mountain, Ocean and Tundra. Includes rules on heat, cold, humidity and the weather.

 

"You have a very nice web site, excellent design, beautiful graphics, and your content is informative, entertaining, presented well and easy to access. A worthy enterprise and a positive contribution to the Web. This site has been given Effie Rover's GOLD WYRM RPG Web Site Award for its development with an RPG audience in mind, excellent design, good presentation and ease of access. Content is considered to be original, useful, grammatically correct and visually appealing. Your site has been rated a Must-See site by Effie Rover's panel of judges."

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Disclaimer

This is meant as an amateur fan site. Absolutely no money is generated from it.

Except where stated below all material on this site is © Copyright 2009 Marco Ferraro. Material may be copied so long as proper credit is given to me.

All images and characters depicted on this site are copyright their respective holders, and are used for informational purposes only. No infringement is intended and copyrights remain at source.

Use of the names Wizards of the Coast, Dungeons and Dragons, D&D, 3E, D20 or any other copyrighted or trademarked names or materials is not intended as a challenge to the copyright owner in any way. No challenge to those copyrights or trademarks is intended by their use on this website. WIZARDS OF THE COAST®, Dungeons & Dragons®, D&D®, and the D20 System® are registered trademarks of Wizards of the Coast, Inc. The Open Gaming License© is owned by Wizards of the Coast, Inc. Beyond Heroes has no affiliation with Wizards of the Coast®, the D20 System®, the Open Gaming License©, or the Open Gaming Foundation®.

AD&D, Dungeons and Dragons, Forgotten Realms, Dragonlance, Planescape, Birthright, Dark Sun, Ravenloft, and Greyhawk are all registered copyrights of Wizards of the Coast and TSR Incorporated and are used on this website merely as reference and as such is not a challenge to their respective copyrights.

 

 

 

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