Angel
In many religious traditions an angel is a spiritual being which assists and serves God or the gods. The word originated from the Latin angelus, itself derived from the Greek ággelos, meaning messenger.
Angels often appear to people in the shape of humans of extraordinary beauty, and often are not immediately recognized as angels; some fly through the air; some become invisible; sacrifices touched by them are consumed by fire; they may disappear in sacrificial fire, like Elijah, who rode to heaven in a fiery chariot; and they appear in the flames of the thorn bush. They are pure and bright as heaven; consequently they are formed of fire and are encompassed by light. They bear drawn swords or destroying weapons in their hands, one carries an ink-horn by his side and ride on horses.
Angels are portrayed as powerful and dreadful, endowed with wisdom and with knowledge of all earthly events, correct in their judgment, holy, but not infallible: they strive against each other, and God has to make peace between them. When their duties are not punitive, angels are beneficent to man.
An Angel is an indestructible agent of good. Most spend
their time carrying out the fight against evil or observe great events, but
every now and then an Angel will go native and fall in love with a mortal. When
this happens the Angel is cut off from his former life, no longer
indestructible.
Angels do not reproduce in immortal form, nor do they need to eat or sleep,
however they can do so. They become capable of reproducing in mortal form,
though their offspring will always be mutants (most common forms of mutation are
lack of pigmentation, abnormal size, psionic powers, extended or decreased
lifespan, and often some sort of stunted wing-like growth, plus the offspring
will never get sick, but will be overly sensitive to emotional situations
involving cruelty, anger, hate, etc).
| Step 1: Age | ||
| Determine your character's starting year. Either you have just begun your journey or you need to determine which years you have been present in. | ||
| 01-20 | 100 xD10 years | |
| 21-40 | 100 x2D10 years | |
| 41-60 | 100 x4D10 years | |
| 61-75 | 100 x6D10 years | |
| 76-90 | 100 x8D10 years | |
| 91-00 | 100 x10D10 years | |
| Next decide what you have been doing. Were you involved in any famous historical incidents? In the present day where does your character live or is he a wanderer, moving around continuously? | ||
| Step 2: Attributes | ||
| Roll attributes as normal but then add +6 to DEX and CHA. AC 4, Reaction +4 and Mana = INT + WIS x3. Mana is recovered at a rate of 10 per hour if remain active (but not using magic) and 20 per hour if asleep. Mana can however be permanently traded for HPs at a rate of 1 for 1. Hit points = CON +12, +12 per level. | ||
| Step 3: Skills | ||
Choose skills in the normal manner. Then for every 100 years alive select 1 additional skill. |
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| Step 4: Abilities | ||
Although fallen, Angels still retain some of their abilities; Holy Body - Angels do not age physically and can absorb an amazing amount of damage before they are hurt, and they can regenerate that damage very quickly depending on what made the wound. Only magical or supernatural damage can be truly fatal. +10 Mana at levels 2, 4, 6, 8, 10, 12, 14, 16, 18 and 20. +1 Spell save at levels 3, 6, 9, 12, 15 and 18. +1 Sanity save at levels 2, 5, 9, 11, 13 and 17. +1 Willpower save at levels 1, 4, 8, 12, 14, 16 and 20. Additionally Angels start with 30 Points to spend on any of the following abilities. As they earns more experience they may buy or rebuy more abilities. |
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| Ability | Cost | Notes |
| Angelic Aura | 5 | Angels can cause others to
see their true aura having the following effects; 1) All enemies within line of sight suffer -1 per 2 CHA on all their rolls for WIS x1 round. 2) Allies become immune to panic or being routed by undead forces. Any already suffering these effects are immediately freed of it. |
| Angelic Light | 5 | This is an intense burst of holy light having
the following effects; 1) All are revealed as they truly are to everyone regardless of any form of concealment, disguise or illusion. 2) It cancels any form of Diabolical magic already cast or being cast. |
| Angelic Blessing | 10 | Angels can heal all life forms at phenomenal rates. They must touch for 1 minute uninterrupted to perform the healing. Restore 2 HPs (+1 per level) once per hour (-1 minute per level, eg. level 3 = every 58 minutes). Damage and duration of drugs, toxins and poisons reduced by ˝ and patient gains +2 to save. Give +4 on any 1 save once per day, +1 per level. Negate all pain for 1 minute per WIS +1 minute per level. Immediately bring a comatose patient up to 1 HP and stabilize their condition (stops bleeding, binds wounds, etc.). |
| Angelic Enlightenment | 5 | Angels can speak and understand the language of whoever they are currently talking to. |
| Angelic Flight | 5 | Angels can fly at WIS x10kph, +10kph per level with a maximum ceiling height of one kilometre. The character can carry his normal weight carrying capacity without it affecting his speed. After that he loses 1kph for every 10 additional kilograms. The character can also hit enemies with his wings with each wing doing damage equal to the character's own STR. The HPs of each wing is equal to half the character's total HPs. |
| Angelic Immunity | 10 | This is a null aura of WIS x1 metre radius which surrounds the Angel preventing the use of any form of Diabolical magic, Undead special attacks and all types of Possession. |
| Angelic Judgment | 5 | Line of sight range. This appears to be a bolt of white lightning until it strikes the victim at which point it will cause him to relive all his sins and be traumatised. He must then save vs Sanity or become incoherent for D6 days after which he will recover but will develop one random insanity and a phobia of the character. This doesnt work on supernatural evil beings or any who never had a conscience. |
| Angelic Sight | 5 | Angels can see the true image of any person or object regardless of any form of concealment, disguise, illusion or invisibility. This also includes the ability to detect whether it is magical, and whether it is harmful or helpful. |
| Angelic Touch | 5 | Angels can Banish Spirits, Destroy Undead and Exorcise a possessed lifeform. If the Spirit, Undead or Demon spell save at -1 (-1 per Angel level) they are not defeated but lose half their HPs. |
| Spellcast | 10 | Divine magic only but he is bestowed with all the spells within the Divine sphere. See Angel Attributes for how much mana he has. |
| Step 5: Careers | ||
| Whatever the character likes, though he does tend to wander a lot going where needed. He is most likely to maintain contact with the Vatican and Templars. | ||
| Step 6: Disadvantages | ||
| By their very nature, Angels' hearts are filled with compassion and feel a compulsion to look after all life. They must abide by the code of the Lawful Good alignment and never do anything to slip below this. +20 points. | ||