Geometric Magicana

 

The school of Geometricy is concerned with the fashioning and animation of non-living matter, with the conjuration of enchantments of an enduring nature and, most importantly with the creation of potent magical items.

Most of the ritual magic of this school may only be practiced within an Artificer's workshop.

 

Animate Golem Range: Touch
Duration: 4 rounds per 5 WIS
Save: None
Mana: 25
This spell will animate any golem that has been created but not already animated. The Golem will obey only the caster unless he transfers ownership of it to another.
Bind Golem Range: Touch or line of sight
Duration: 4 rounds per 5 WIS
Save: Standard
Mana: 25
This is used to take control of any golems in the area not belonging to the caster. If the golem belongs to someone else then it becomes a contest of wills.
Detect Enchantment Range: Touch
Duration: Instant
Save: None
Mana: 5
This allows the caster to determine whether an item, person, or area within 1 metre diametre per WIS is currently under an enchantment. This enchantment may be an operating spell, a ward, an invested spell or any other magical charm. Magical beings (conjured or summoned) may also be detected by this. It does not tell the enchantment is  only whether or not there is an enchantment and if it is dangerous.
Dispell Ward Range: Touch
Duration: Instant
Save: None
Mana: 10 + an amount equal to what was first used in the curse
This dispells any curse placed on an item.
Enchant Amulet Range: Touch
Duration: Instant
Save: None
Mana: 15
This allows the caster to use amulets as receptacles to various abilities.
Enchant Armour Range: Touch
Duration: 1 hour per WIS
Save: None
Mana: 15
This allows the caster to use armour and shields as receptacles to various abilities.
Enchant Building Range: Touch
Duration: 1 hour per WIS
Save: None
Mana: 15
This allows the caster to use tents, huts and even houses as receptacles to various abilities. The size he can affect is 1 square metre per WIS +1 per level.
Enchant Clothing Range: Touch
Duration: WIS x1 day
Save: None
Mana: 15
This allows the caster to use hats, pants, shirts and other clothing as receptacles to various abilities.
Enchant Furniture Range: Line of sight
Duration: 1 round per WIS
Save: None
Mana: 15
This allows the caster to use tables, chairs and other furniture as receptacles to various abilities.
Enchant Jewellery Range: Line of sight
Duration: 1 round per WIS
Save: None
Mana: 15
This allows the caster to use gems, necklaces, rings and other forms of jewellery as receptacles to various abilities.
Enchant Liquid Range: Line of sight
Duration: 1 round per WIS
Save: None
Mana: 15
This allows the caster to use any potion as a receptacle to various abilities.
Enchant Vehicle Range: Line of sight
Duration: 1 round per WIS
Save: None
Mana: 15
This allows the caster to use wagons, carts, cars, trucks, boats and any other vehicle as a receptacle to various abilities. The size he can affect is 1 square metre per WIS +1 per level.
Enchant Wand Range: Touch
Duration: Permanent
Save: Standard
Mana: 15
This allows the caster to use rods, wands and staves as receptacles to various abilities.
Enchant Weapon Range: Touch
Duration: 1 hour per WIS
Save: None
Mana: 15
This allows the caster to use weaponry as receptacles to various abilities.
Increase Armour Potency Range: Touch
Duration: 1 round per WIS
Save: None
Mana: 30 + amount used to increase
Increases a shield's or armour's AC by 1 per 10 mana spent.
Increase Weapon Potency Range: Touch
Duration: 1 round per WIS
Save: None
Mana: 30 + amount used to increase
Either increases the selected weapon's thaco by +1 or damage by +1 per 10 mana spent.
Remove Curse Range: Touch
Duration: 4 rounds per 5 WIS
Save: None
Mana: 10 + an amount equal to what was first used in the curse
This dispells any curse placed on an item.
Repair Range: Touch
Duration: Instant
Save: None
Mana: 20
Any single broken item weighing up to 1 pound per WIS, + 1 pound per mana may be mended. A mended object becomes exactly as it was before it was broken, so if it was deformed in some way (eg. a sword was bent) it would retain that deformity.
Reveal Range: Touch
Duration: 4 rounds per 5 WIS
Save: None
Mana: 5
Through this spell the caster may discover what magic has been placed on an object.
Stone to Flesh Range: Touch
Duration: Instant
Save: None
Mana: 20
This allows the caster to turn one entity or object that has been turned to stone by enchanted creatures or magical means back into flesh. Any clothing or other items that were turned to stone with a figure are restored to their normal state with that figure.
Ward Item Range: Touch
Duration: 1 day per WIS
Save: None
Mana: See below
This may be imbued into any item to prevent unwanted use. The owner must be present to imprint his ID onto the object as soon as this is cast. Once this is done no other person can activate any of the magical abilities of the item without dispelling the ward with an amount at least equal to how much was invested in the ward. The mana cost is 40 + however much additional mana the owner wants invested in it.



 

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