The Mining Guide

When a character locates minerals while mining, consult the Mining Products Table below and continue on to the successive tables

Mining Products Table
01-30 Copper
31-40 Tin
41-66 Lead
67-84 Iron
85-92 Silver
93-95 Gold
96-67 Platinum
98-99 Gemstones
00 Mithril
Mithril exists deep under the earth, in dense metamorphic formations. The actual presence of Mithril must be confirmed by checking the Mithril Formation Table. If gemstones are indicated, check the Gemstones Table.

 

Mithril Formation Table
1-5 Silver (highest quality)
6-8 Gold (highest quality)
9 Platinum (highest quality)
10 Mithril

 

Gemstones Table

01-25 Ornamental
26-50 Semi-precious
51-70 Fancy
71-90 Precious
91-94 Gems
95-96 Jewels
97-99 Roll twice on this table
00 Roll three times on this table

 

Ore Quality Table (Roll D10)
If the yield of the mine is a metal, it will probably be in the form of ore (metal-bearing rock). While pure nuggets may be discovered occasionally, a character with the smelter proficiency must separate the metal from the ore.
The quality of the ore is equal to the number of coins that can be produced from it by a single miner in one week. A copper mine, with a rating of 200 cp would mean that a single miner working for one week produces a pile of ore that can yield 200 cp of copper when smelted. The amount of coinage indicates how much is produced not that coins must be produced. One-thousand coins of iron for example equal one suit of plate armour, 100 spear heads, or 500 arrowheads.
To determine the quality of the mined ore, roll D10 and compare it to the result for that metal on the Ore Quality Table. This equals the coin equivalent produced per week per miner.
Metal 1 2 3 4 5 6 7 8 9 10
Copper

100

200 250 300 350  400  500  750  1000 2000
Iron 200 300 500 700 900 1200 1600 2000 3000 4000
Silver 25 50 100 200 300 400 500 750 1000 2000
Gold 10 25 50 100 200 300 400 500 750 1000
Platinum 5 10 20 40 75 100 250 400 800 1000
If a 10 is rolled, roll D10 again. If another 10 results, the mine is a pure vein of the highest quality and requires no smelting. If 1-9 results the metal must be smelted.

 

Gemstone Quality Table
Newly mined gemstones are not nearly as valuable as they are after finishing. Gemstones are rough and even unrecognizable when first discovered. Characters with the Mining or Gem Cutting proficiencies can correctly identify a stone after D6 rounds of study. The quality of a gemstone mine depends on the number of stones in each find and the value of the stones. The number of stones is that which one miner can excavate in one week.
The value of the stones is the average value for an uncut stone, which is 10% of its cut value. To realize the full amount from the gemstones, a miner needs to employ a character with the Gem Cutting proficiency. Some stones are more or less valuable than this amount, but the average is as accurate as we need to get to calculate the income from the mine. The output of a gemstone mine does not remain constant, it is rolled each week to determine the worth of that week's output. The number of miners at work each week is determined before the dice are rolled.
Class of Stone Amount per miner per week Average Uncut Value
Ornamental 4D10 1 Sestertii
Semi-precious 3D6 5 Sestertii
Fancy D12-1 10 Sestertii
Precious  D10-1  50 Sestertii
Gems  D6-1  100 Sestertii
Jewels  D4-1  500 Sestertii
In addition to the base value of the stones mined in a given week, there is a 1% chance per week of operation that a miner will discover an exceptional stone. If an exceptional stone is found, its value is equal to the base value of the mine's stones multiplied by a D100 roll. For example, an exceptional stone found in a semi-precious stone mine is worth 10 Sestertii (the average value of an uncut, semi-precious stone) x D100. Players may also consult the Type of Stones Table to determine the exact types of stones found.

 

Ornamental Stones
01-08  Azurite
09-16  Banded Agate
17-24  Blue Calcite
25-32  Eye Agate
33-40 Hematite
41-48  Lapis Lazuli
49-56  Malachite
57-64  Moss Agate
65-73  Obsidian
74-82  Rhodocrosite
83-91  Tiger Eye Agate
92-00  Turquoise

 

Semi-Precious Stones
01-07 Bloodstone
08-15 Carnelian
16-23 Chalcedony
24-31 Chrysoprase
32-39 Citrine Quartz
40-47 Jasper
48-55 Moonstone
56-59 Onyx
60-67 Quartz Crystal
68-75 Rose Quartz
76-83 Sardonyx
84-91 Smoky Quartz
92-00  Zircon

 

Fancy Stones
01-12  Alexandrite
13-25  Amber
26-38  Amethyst
39-51  Chrysoberyl
52-64  Flourite
65-77  Jade
78-90  Jet
91-00  Tourmaline

 

Precious
01-25 Aquamarine
26-50 Blue Spinel
51-75 Peridot
76-00 Topaz

 

Gems
01-25 Garnet
26-50 Jacinth
51-75 Opal
76-00 Red Spinel

 

Jewels
01-25 Diamond
26-50 Emerald
51-75 Ruby
76-00 Sapphire

 

GM's Guide