Technomancic Magicana 

Adaptor
Artificial Intelligence
Ascended Essence 
Call
Caller ID
Camera Shy
Change Channel
Change Light
Charge Equipment 
Control Device 
Convert Energy 
Data Read
Degauss
Diagnostic 
DJ 
Email Scroll
EMP Burst 
Encryption
Equation of Infection
Equation of Information
Equation of Pi
Equipment Regeneration
Jam Signal
Maintain Machine
Mask Metal
Net Connect
Overclock
Ownership ID
Paranoid
Phone Phreaking
Purify Signal
Remote of Death
Remote Sabre
Scramble Machine 
Sure Page
Techno Babble 
Techno Skill
Television of Scrying
Wirewalk

Technomancy combines magic with machinery and has only recently appeared although some claim it has been around since the industrial revolution. 

Adaptor Range: Touch
Duration: 4 rounds per 5 WIS or fully charged
Save: None
Mana: 25
This spell allows the caster to
recharge and even power magical devices with electricity.
Artificial Intelligence Range: Touch
Duration: Indefinite
Save: None
Mana: 40
This spell allows the caster to
instill a machine with Artificial Intelligence.
Ascended Essence  Range: Line of sight
Duration: Instant
Save: None
Mana: 50
This is a last ditch spell which allows you to upon the moment of your death transfer your essence into a machine to live on as a cybernetic essence.
Call  Range: Touch
Duration: Instant
Save: None
Mana: 10
This spell allows you to make a cell phone call to any one you want. This includes people like the president, celebrities or anyone you can make a mental image of. 
Caller ID  Range: Touch
Duration: Instant
Save: None
Mana: 30
This spell tells the mage what a caller looks like, the name they go by, and where they're calling from. It also tells the mage if they have any special abilities (identical to the See Aura minor power). This applies to any communication device.
Camera Shy

Range: Line of sight or self
Duration: Instant
Save: Standard
Mana: 40
The recipient cannot be photographed. He simply does not appear on any photograph, still or video (making him invisible to surveillance cameras, for example). If the recipient is carrying gear, the gear doesn't show up either. Items dropped or put down become visible to photography. Items picked up disappear if tucked into clothing or a bag carried by the recipient. Any part of an item that the subject carries but that extends more than 10 feet from it becomes visible, such as a trailing rope. The subject is invisible to photography in only the visible spectrum. It can be photographed by other means (such as a camera that photographs thermal images) or detected by sound, the step of a foot in a puddle or other traces. 

Change Channel  Range: Line of sight
Duration: Instant
Save: None
Mana: 2 
A spell that allows you to flip television or radio channels at a glance.
Change Light  Range: Line of sight
Duration: Instant
Save: None
Mana: 5
This allows the caster to change a street light to any colour desired (within the range of green, amber or red).
Charge Equipment  Range: Touch
Duration: Until used
Save: None
Mana: 5+

This spell can recharge any piece of equipment requiring one mana per 10 volts. 
Control Device  Range: Line of sight
Duration: 4 rounds per 5 WIS
Save: None
Mana: 30 per square metre in size total
This spell allows you to take control over any machine and electrical device in sight. It will obey any commands.
Convert Energy  Range: Self
Duration: Until used
Save: None
Mana: 20

The caster may absorb energy like electricity, lasers, microwave energy, etc and can convert it into mana. Without the use of this spell though he will take damage from doing it. Every 10 volts equals one mana.
Data Read

Range: Touch
Duration: 4 rounds per 5 ME
Save: Standard
Mana: 25
With this spell you can run your finger over any machine readable data source (a barcode, a computer disk, a CD, magnetic tape, or any similar record) and understand the content of the data. You experience the data as it would normally be experienced through an appropriate machine. For example if reading a music CD you hear the music in your head. If reading a word processor file you visualize and read an image of the page. If reading a barcode you see the serial number, pricing information or other barcoded data. The amount of time required to experience the data is the same as that required to read it by conventional means. You can normally read 2 pages of documents in one minute. This spell does not decode encrypted data. If you know the encryption code however you can read encrypted data normally with this spell.

Degauss

Range: Touch
Duration: Instant
Save: None
Mana: 15
By touching a single device that contains electronic files such as a computer, external hard drive, CD-ROM, or magnetic disk you erase all files on that device and render it empty of data.

Diagnostic  Range: Touch
Duration: Instant
Save: None
Mana: 5

This spell allows the caster to automatically know what is wrong with a piece of equipment. 
DJ  Range: Line of sight or 100 metres per mana
Duration: 4 rounds per 5 WIS
Save: None
Mana: 10

This spell allows the caster to broadcast and receive all forms of radio transmissions. They must speak out loud to transmit, and the sounds from a transmission will temporarily block out surrounding sounds. They cannot use any kind of encryption process, or data compression/ decompression process. They can however include others by spending an additional 10 mana per person. 
Email Scroll Range: Special
Duration: Until read or erased
Save: Standard
Mana: 40
This allows you to scribe a scroll into an email that triggers upon opening. The email must have the name of the spell somewhere in the subject header. For instance "FIREBALL in downtown Jerusalem" would trigger a fireball spell straight out of the computer as soon as the person read it.
EMP Burst  Range: 1 metre radius per WIS
Duration: Instant
Save: None
Mana: 20

This spell completely destroys any active electrical device within the area. This will wipe out any type of computer memory.
Encryption Range: Touch
Duration: Indefinite
Save: None
Mana: 5
This spell allows you to encrypt any information within a system. It can also be used to decrypt any program.
Equation of Infection Range: Touch
Duration: 4 rounds per 5 WIS
Save: None
Mana: 20
This spell creates a virus that will destroy one target computer's hard drive. The caster must be touching a phone line and know the computer he is targeting. Often used in internet spats.
Equation of Information Range: Line of sight
Duration: 4 rounds per 5 WIS
Save: None
Mana: 5
This spell tells the caster everything about a target within his line of sight that is related to mathematics. Everything from weight, height and even how many hairs on a targets head is revealed.
Equation of Pi Range: Line of sight
Duration: Instant
Save: Standard
Mana: 40
This spell compels an electronic opponent to calculate PI. If they fail their spell save their CPU is irretrievably corrupted, and they are destroyed. A successful save means they ignore the equation as useless data.
Equipment  Regeneration Range: Touch
Duration: Instant
Save: None
Mana: 25

This spell is used to recreate any part of any equipment which has been destroyed. Any object can be packed into the space where the item normally goes and will be instantly converted. 
Jam Signal Range: 2 metre radius per WIS +1 per level
Duration: 4 rounds per 5 WIS
Save: None
Mana: 5
This spell creates static and jams electrical signals. 
Maintain Machine  Range: Touch
Duration: 10 minutes per 5 WIS
Save: None
Mana: 15
This keeps a machine going despite its horrible condition. After the duration ends the machine will break down.
Mask Metal Range: Touch
Duration: 4 rounds per 5 WIS
Save: None
Mana: 15
This spell makes a metal object undetectable to metal detectors.
Net Connect Range: Touch
Duration: 4 rounds per 5 WIS
Save: None
Mana: 5
This spell allows the caster to surf the internet just by touching a phone line. He simply closes his eyes and sees it in his mind.
Overclock Range: Line of sight
Duration: 1 round per WIS +1 round per level
Save: None
Mana: 40
This spell increases a machine's power by +10% per WIS, +10% per level. Unfortunately it always destroys the machine afterwards.
Ownership ID Range: Touch
Duration: 1 day per WIS
Save: None
Mana: 20

With the use of this spell, the caster can attune an item of technology to one particular owner. The item will not function for anyone else, to include opening, closing, firing, showing scenes, activating or shutting down. 
Paranoid Range: Special
Duration: Instant
Save: None
Mana: 20
If there is any kind of surveillance be it magical, tech, or just some neighbourhood busy body the mage will be able to sense it. He will know what, who and where.
Phone Phreaking Range: Touch
Duration: 4 rounds per 5 WIS
Save: None
Mana: 5
This spell phreaks a phone, letting the caster call anywhere on the planet on a pay phone for free. 
Purify Signal Range: Touch
Duration: 4 rounds per 5 WIS
Save: None
Mana: 5
This spell eliminates any static and negates any jamming of electrical signals. 
Remote of Death  Range: Touch
Duration: Until charges are depleted
Save: None
Mana: 50
This spell magically primes any remote control allowing it to be enchanted with any offensive spell as if it were a wand (eg remote of fireball). The remote will hold 1 charge per WIS +1 per level.
Remote Sabre  Range: Touch
Duration: 4 rounds per 5 WIS
Save: None
Mana: 30
This spell makes a blade of light come out of a remote control. The light blade does D6 damage per 5 WIS +D6 per level.
Scramble Machine  Range: Line of sight or 1 metre radius per WIS
Duration: 4 rounds per 5 WIS
Save: None
Mana: 50
This spell will shut down all electrical devices within the area of effect; lights, computers, cell phones, digital watches, etc. The spell does not prevent devices outside of the area of effect from operating normally, even if they are on the same electrical circuit as those affected (even if the spell is cast on a generator supplying power to devices outside the area of effect, those outside devices continue to remain powered).
It also suppresses all mechanical or electronic intrusion alarms and alarm sensors in the affected area. Burglar alarms or other intrusion alarms within the affected area simply fail to function. Sensors for intrusion alarm systems (such as motion detectors, IR detectors, pressure sensors, electric eyes, etc.) also fail to function sending no signal to monitoring stations. Video surveillance devices continue to send whatever image they were photographing at the moment the spell was cast.
Sure Page Range: Special
Duration: Special
Save: None
Mana: 15
You can cause a text message of up to 5 words per WIS to appear on the screen of any electronic device capable of receiving such messages. This includes cell phones, pagers, televisions and computers. If the device is turned on the message appears instantly, if not the message appears as soon as someone turns it on. The message remains onscreen until read, then disappears leaving no electronic record of its appearance. You must have seen the device to send a message to it.
Techno Babble  Range: Touch
Duration: 4 rounds per 5 WIS
Save: None
Mana: 
5
This spell allows the caster to communicate with machines via physical contact. Any touched will
obey simple commands and answer any questions. A computer could be used at the speed of thought, as opposed to the minutes it would take via typing. 
Techno Skill Range: Touch
Duration: 4 rounds per 5 WIS
Save: None
Mana: 
5
By touching any machine whether electrical or mechanical will instantly have 98% skill in its use, maintenance and repair (but only so long as continue touching it). 
Television of Scrying Range: Unlimited
Duration: 4 rounds per
WIS
Save: None
Mana: 20
Can tune in to any location that have been to before or any person that have met. The caster and all nearby can watch and listen to whatever is happening within the tuned in area.
Wirewalk Range: Touch
Duration: Instant
Save: None
Mana: 40
This spell allows you to teleport to the location of a telephone you call. The telephone must be answered, the spell only works over an open line. You arrive adjacent to the device (within 15 metres of it). For example you might use a cell phone to call your home. As soon as anyone answers the phone (including an answering machine) you could use the spell to teleport home. You can travel any distance, bringing along objects and willing creatures totalling up to 5kgs per WIS +5 per level.

 

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